google.golang.org/protobuf/internal/impl.validationInfo.typ (field)

32 uses

	google.golang.org/protobuf/internal/impl (current package)
		decode.go#L264: 	switch xi.validation.typ {
		validate.go#L79: 	typ              validationType
		validate.go#L115: 			vi.typ = validationTypeMessage
		validate.go#L120: 			vi.typ = validationTypeGroup
		validate.go#L126: 				vi.typ = validationTypeUTF8String
		validate.go#L151: 			vi.typ = validationTypeMessage
		validate.go#L156: 			vi.typ = validationTypeGroup
		validate.go#L161: 			vi.typ = validationTypeBytes
		validate.go#L163: 				vi.typ = validationTypeUTF8String
		validate.go#L168: 				vi.typ = validationTypeRepeatedVarint
		validate.go#L170: 				vi.typ = validationTypeRepeatedFixed32
		validate.go#L172: 				vi.typ = validationTypeRepeatedFixed64
		validate.go#L176: 		vi.typ = validationTypeMap
		validate.go#L197: 			vi.typ = validationTypeMessage
		validate.go#L202: 			vi.typ = validationTypeGroup
		validate.go#L205: 			vi.typ = validationTypeBytes
		validate.go#L207: 				vi.typ = validationTypeUTF8String
		validate.go#L212: 				vi.typ = validationTypeVarint
		validate.go#L214: 				vi.typ = validationTypeFixed32
		validate.go#L216: 				vi.typ = validationTypeFixed64
		validate.go#L218: 				vi.typ = validationTypeBytes
		validate.go#L287: 					vi.typ = st.keyType
		validate.go#L289: 					vi.typ = st.valType
		validate.go#L296: 					vi.typ = validationTypeMessageSetItem
		validate.go#L307: 					if vi.typ == validationTypeMessage && vi.mi == nil {
		validate.go#L322: 							vi.typ = validationTypeBytes
		validate.go#L350: 				switch vi.typ {
		validate.go#L442: 				switch vi.typ {
		validate.go#L454: 						typ:     vi.typ,
		validate.go#L498: 				case vi.typ == validationTypeGroup:
		validate.go#L509: 				case flags.ProtoLegacy && vi.typ == validationTypeMessageSetItem:
		validate.go#L526: 							typ:  xvi.typ,